Extensible Scene Graph Manager
Please do not yet disseminate
this information or anything else in the project until its design and implementation
are in a more final state. After that, I plan to release this project under
the GNU public library license or similar.
Note: some links
in these documents (e.g. references to source files or directories) don't
work when the html files are moved out of the projects source code.
Documentation about this project:
features and concepts
extensions
to VRML'97 implemented in this library
installation:
how to compile and install the library, import/export filters and example
applications
applications
and import/export filters provided with this
library
importing rendering
and exporting a scene graph: usage of this library
scene graph node class
API
custom scene graph node
design and implementation with the nodegen utility
implementation status
road map to the
source code and documentation
ChangeLog file:
describes recent changes in detail
summary of changes
in this release
Information on the WWW:
VRML'97 specs with extensive description of
the standard nodes: http://www.vrml.org/
Authors and contributors:
-
Philippe
Bekaert, formerly at the Computer
Graphics Research Group of the K.U.Leuven (Belgium) until december
2000, currently since january 2001 at the Max
Planck Institut fuer Informatik in Saarbruecken, Germany. Large parts
of this work have been conducted also at the Institut
fuer Computergrafik of the T.U.Wien, Wien, Austria.
-
Jan
Prikryl, VRVis, Wien, Austria (formerly
at the Institut fuer Computergrafik of the T.U.Wien)
-
Pieter
Peers, Computer Graphics Research Group, K.U.Leuven.
-
Ingo
Wald, Computer Graphics Group, Saarland University, Saarbruecken, Germany.
This file
is maintained by Philippe.Bekaert@mpi-sb.mpg.de
Last update:
February 22 2001