PhBRML: Physically Based Rendering Modeling Language

Status, planning and unresolved issues

Note: some of this documentation is out-dated. The main ideas are still valid however.

Note: Confidential working document, do not distribute (also distribute nothing else in this library until it is in a more final state).

Goal

Making VRML'97 usable for physically based rendering, including simple image based rendering and augmented reality applications.

Motivation

Previous work

Concepts

Specifications

Examples

See TEST subdirectory.

Implementation

Results

Some nice images will be shown here with explanation why they can not be described in any other existing file format. (That is basically a restatement of why previous work doesn't fulfil our needs.)

input file (format has changed slightly in the mean while)

Conclusion

References

This page is maintained by Philippe Bekaert